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Skyblock Reset and Update
Hey Everyone,

As you may have already seen on discord earlier this week, we have finally finished our renovations on the Skyblock server. We are satisfied with the hard work and time that we have put into it and we hope that you will all join us to help celebrate a new launch with a clean slate. The server will be resetting on Thursday 7th November at approximately 5pm EST and 2pm PST, other countries can use a timezone converter to find out the time for themselves.

On discord I gave a brief overview of what’s been added in the most recent reset, however, this forum post will be more detailed in what we’ve done and how you can do certain tasks, as well as how everything works. So lets get stuck right into it.

Version 1.12:
We have started by updating the server to 1.12.2 which is the most stable build that minecraft has seen in a long time. We were previously on version 1.8 which caused us a few headaches and could have also cost us some players in some events due to limited block choices as well as performance. The only good thing about 1.8 was the old combat mechanics, which we will all soon get used to the new one.

New Challenges:
As you may have noticed upon logging into the server and performing /challenges you would have seen the new layout for the new challenges GUI which is nice and clean as well as very informative. You can complete the same challenge multiple times and get rewards/money each time the challenge is completed. There are 5 different tiers in the challenged GUI which are Novice, Competent, Expert, Advanced and Elite. In order to rankup to the next tier, you must complete each challenge at least once. Please note that not all challenges will give you the same reward as the first time you completed, your first reward is often a big reward, followed by multiple small rewards for each time you complete it afterwards.

Spawner Menu:
This is a custom plugin that allows players to purchase spawners, you can find this menu by performing /spawnershop in-game. Upon opening the menu, you will notice two sections, an “Unlocked” section and a “Locked” section. These have been separated into “Common” and “Rare” spawners. In order to unlock the rare spawners, you will need to collect a certain amount of heads for each spawner, the number and types of heads required can be found by hovering over them. You can get mob heads by killing certain mobs around your island. To deposit the heads, perform the command /spawnershop deposit (amount) (mobtype) the amount being the number of skulls you want to deposit and the mob type being the mob spawner you are depositing it to.

A nice little plugin for some fun between players, basically a heads or tails game in which players can place bets on. You can access this by doing /coinflipper in-game. Not too much to go into here, upon placing your bet/game it’ll go into the main menu of the plugin and another player will be able to select your game to play against you.

Pretty self explanatory really since I'm sure most of you have already played on the survival server, or used mcmmo sometime in your life. But for those of you who haven’t, it’s a plugin which allows you to level up skills for completing various tasks in your day-to-day minecrafting. Skills such as Mining, Excavating, Woodcutting and heaps more! There’s heaps of leaderboards and players like to have some friendly competition to see who comes out on top of certain skills.

Custom Islands:
This is something that I’ve wanted to do for a very long time and we’ve finally got it! There are three different difficulties of islands that players can choose from, Easy, Moderate and Extreme. These different islands allow us to expand into a variety of different age and skill groups. The easy island is a medieval style island with basically everything done for them, they’ve got a nice stylish house, big tree and a cobblestone generator already built for them. For those of you who like to do things yourselves, and to have a moderate challenge, then the moderate islands would be perfect for you! They’re a small sized island, similar to the old default islands but they each have their own theme, along with a small tree and all the essentials to get you started on your journey! And of course we’ve got something for those of you who like a challenge (Zombomb) we’ve got an extremely hard island in which you start out with absolutely nothing. You start out on a bedrock block, surrounded by two dirt blocks, 1 empty chest and a dead bush. Goodluck!

We have always had a PvP arena but there was never any real incentive to use it, but now there is! We have added Envoys which kind of act like a supply drop crate which will spawn throughout the arena. Players will need to fight each other in order to take all the crates and loot for themselves. These crates are a great way to get a head start into the game with rewards varying from dirt, food, armor and tools to crate keys and more. Envoys will occur every hour as long as a certain amount of people are online. You can view the countdown by performing /envoy or view the countdown in the holo at /warp pvp.

We have decided to remove the feeder minion as it can be a little OP considering the amount of minions we’ve added in for this reset. We have added in a few cool different types of minions that you can gain from the in-game /ranks as well as the /buy shop. These minions are Miner, Farmer, Slayer and Woodcutter. You are able to gain the Miner and Woodcutter minion from the in-game ranks as well as the in-game crates.

Sell Wands:
We have added sellwands, which allow players to bulk sell items out of chests with a single click of a button instead of having to move it into your inventory, and then sell it through the shop. Sell Wands can be gained through the in-game crates, envoys as well as the /buy menu. All in-game sell wands have a limited amount of uses on them whereas the one in the buy shop is unlimited uses. Keep in mind that you can’t sell all items, it’s only for specific items that a player may have bulk of, things like mob drops, cobblestone, iron, anything that would come out of a spawner etc.

Economy Buff:
As seen from experience as well as Survival, I’ve noticed that no one likes to sit there and grind for days, weeks, months etc. Players want to make money, rankup, upgrade without a challenge (people are lazy). That’s the whole idea with this new reset, we’re saying goodbye to the thousands, hundreds and cents and saying hello to the millions and billions. We will continue to monitor the economy however, and make changes when necessary to ensure that people are progressing too quickly, we still need to find an equal balance between selling prices, and the upgrade/rank prices.

That’s all the major updates and details that you need to know for now. The rest is all the boring minor things like updating plugins, making a few tweaks in configs here and there, stuff that’s not important. I hope you will all take the time to jump on the server and give Skyblock a second chance. If you have any suggestions or feedback you can contact me on discord. I’m always willing to make changes and additions as needed. This server is for you guys, not me, you tell me what you want, I’ll get it done!


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